Jovian Chronicles superficially resembles a standard mecha game. But its vision of a Solar System teeming with life — of O’Neill cylinder colonies, arcologies on terraformed Venus and Mars, and “Trojan State” asteroid settlements in the orbit of Jupiter — is compelling for its scientific authenticity. Sure, pilots wear giant battlesuits out of Gundam and drive giant capital ships a la Macross, but the Solar Nations of the year 2210 appeal to every fan of in-System “solar opera” hard sf.
Originally published in 1992 by IANVS Games as a pair of supplements for R. Talsorian’s Mekton, Jovian Chronicles reappeared in 1997 as a full-fledged game line from Dream Pod 9, publisher of Heavy Gear and Tribe 8. This “White Edition” (named for the cover design) uses the Silhouette Core system seen in Heavy Gear. In 2017 DP9 released Jovian Wars, a fleet-scale tactical miniatures game in the same setting.
- Silhouette CORE Deluxe Edition: The Dream Pod 9 universal rules set that also underpins Heavy Gear (previously presented in our April 2017 Heavy Gear Bundle).
- Jovian Chronicles Player’s Handbook 2E: This complete 258-page rulebook (1997) details the Solar Nations, organizations like SolaPol and ZONet, the pilots and agents of the Jovian Confederation, and daily life in the planetary settlements and Orbitals.
- Four vital equipment and vehicle guides: Mechanical Catalog 1 and Catalog 2, Spacer’s Guide, and the Space Equipment Handbook.
- Two Planet Sourcebooks: Earth and CISLunar Space.
(Note: These .PDFs are image scans of the original 1990s print copies with OCR (Optical Character Recognition) applied. Text is light but readable; the designer credits in some books are blurry.)