[generic] RPG a day lockdown #64 - what makes fantasy special?

Guvnor

The Guvnor
Staff member
#41
But what do I like? Deep and quixotic explorations of myth and folklore with rabbit holes to other dimensions and thinking. Wyrms and planes and devils and demons, the Morning Star and Jesus having shits and giggles, animated tableware and dark original or reimagined telling of faerie tales, Opening a door and you are in a space station orbiting Regina in the Spinward Marches. Step back with your new Hiver "friend" that makes you realise that there is a reason the land goes up at the horizon, and not all worlds have a central neon tube for a sun. Overthrowing establishments, being cursed by Nimue to sleep for 777 years, only to wake and realise Nimue and your Hiver friend have erected a new tyranny with your clone as the Eternal Big Sibling.. system.. most or any..

And/Or Talislanta.

Or explore something that challenges everything we know by immersing is in something truly alien to us, but not necessarily all of humanity: Tékumel. This also is why quasi historical can be great. There is nothing quite so strange and yet familiar than the past.

@dr_mitch did I just describe Sigil?
 
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Brass Jester

Acolyte
Staff member
#45
But that's not fantasy...
It's Pooh Bear adventuring.
Collapsing realities where teapots are the ruling class and wardrobes toil in plantations picking candy floss, awaiting the return of sapience so they will rise up, whilst overhead space whales sing songs to reverse the time flow... Now that's FANTASY!
Damn! - I thought my setting was unique! o_O
 

Guvnor

The Guvnor
Staff member
#46
Maybe we need new genres since fantasy is perhaps a style:
Will these five do?

Historical roleplaying
Mythic roleplaying
Medievalist folkloric roleplaying
Outre role-playing
D&D
 
#48
Mind you, running a game based on the Bible's appendix, now you are on to something...
That's either Revelation, in which case a Tunnels & Trolls solo adventure kind of did those tropes, or the Apocrypha, in which case you'd be nice to people and get their enlightenment.
 

First Age

D&D h@ck3r and Hopepunk
Staff member
#50
That's either Revelation, in which case a Tunnels & Trolls solo adventure kind of did those tropes, or the Apocrypha, in which case you'd be nice to people and get their enlightenment.
The bit I like most about Enoch is the calendar. But Guv is right, t'would make a fab sword and sandals mythic setting.

I had this idea where you play in an apocryphal game where you are the Messiah's disciples, always having to get him out of trouble. I parked it along with monkey tennis.
 
#52
I had this idea where you play in an apocryphal game where you are the Messiah's disciples, always having to get him out of trouble.
Pillaged! Convention game (possibly) coming up. I just love the idea of handing out the pregens and asking people to pick the one they want to play.

Just need to do some thought to square it with my anti-mysogenist tendencies. (Choose between Peter/Petra for the slightly thick second in command? Offer Doubting Teresa alongside Thomas?)

Oh. It’s just SUCH a nest of worms!

(Great!)

God, I really want to submit this for Expo* just to see if it gets accepted.


*GenCon would be better.
 
#54
Maybe we need new genres since fantasy is perhaps a style:
Will these five do?

Historical roleplaying
Mythic roleplaying
Medievalist folkloric roleplaying
Outre role-playing
D&D
Ha ha ha! I like that D&D has become its own genre. Makes sense, especially, with modern D&D collapsing so many pop cultural references unto the fantasy tabletop, Acquisitions Incorporated, looking at you.

A single sentence, regarding Horror, since I personally hate horror as its own game, but okay when horror elements support other genres like Alien's dark Science Fiction themes.
 
#55
And when the source SF in question gets old enough, it becomes fantasy. Such as using your slide rule and VHS player to battle the Soviet Union in the jungles of Venus!
Pah! We defeated them pinko commies handily with spy satellite imagery of their secret Venusian jungle base recorded on technologically superior Betamax! After that their accelerated evolution spray was no match for our science officer armed with his solar-powered scientific calculator with literally Kb of memory at his fingertips.

No, really, we played that game in the early '80s.
 
#56
And when the source SF in question gets old enough, it becomes fantasy. Such as using your slide rule and VHS player to battle the Soviet Union in the jungles of Venus!
Thanks for bringing anachronism in old SF stories to light. It is amusing seeing them in movies like Star Wars' 70s fighter and freighter cockpits looking so primitive compared to cockpits of today's Space X Dragon. And obviously dogfights in space are so silly but still cool to watch.

And this is the one big advantage fantasy has over science fiction. Anachronisms sit comfortably within fantasy. On the other hand, for Science Fiction, those same gadgets look so out of place, when compared to our current timeline's technology surpassing what was imagined by earlier writers.

In contrast some things projected during the Rocket Age have yet to be achieved today. No fully functional humanoid robots yet, nor have our "rockets" carried humans beyond Earth's orbit (the Moon is still within Earth's orbit).
 
#59
@dr_mitch did I just describe Sigil?
Planescape is pretty much lots of that (though not all). We should try it again, maybe with something much lighter than 13th Age so we can play with the exploration, philosophical, and talky aspects of it all rather than emphasising cool fight scenes. Or just go with D&D 5e and embrace the D&D tropes as part of it all.
 
#60
Planescape is pretty much lots of that (though not all). We should try it again, maybe with something much lighter than 13th Age so we can play with the exploration, philosophical, and talky aspects of it all rather than emphasising cool fight scenes. Or just go with D&D 5e and embrace the D&D tropes as part of it all.
Wait! You have the original Planescape boxset?
 
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