[shopping] Temptation waits... what are you resisting?

Dom

Administrator
Staff member
Vaesen?
Oh do tell..
Vaesen is the new Victorian-ish Nordic Horror game that Fria Ligan are releasing. The alpha is out now with backers:

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a role-playing game based on Johan Egerkrans’s book Vaesen: Spirits and Monsters of Scandinavian Folklore. The idea is that you and your friends will use it to tell – or play – mystery stories together in mythic Scandinavia of the nineteenth century.
and...

Throughout history, supernatural vaesen have lived side by side with the people of Scandinavia.
But these creatures are not perceptible to human senses – unless they choose to be Invisible, they have helped out on farms, assisted in calving, made sure that stray ewes find their way home, and kept people safe during harsh winters or wildfires, in exchange for some of the farms’ milk and grain. Vaesen have filled the fields with flowers, shown the way to ponds where people can see their future reflected on the surface, and whispered dreams into the ears of the sleeping.
In the nineteenth century, Scandinavia is changed by industrialization, war, and revolutions, and new ways of thinking and understanding the world are spreading through its universities. Old truths are being questioned. The rural poor are pouring into the cities or across the Atlantic to escape starvation, hoping to build a life where they can be free.
It is no longer the nobles and priests who decide how people should think and act. Instead, those who are able to use the inventions of this new age can make a fortune and exert influence through their wealth. Factories are emerging around the cities, giving rise to vast suburbs where impoverished workers are crammed together in harsh conditions.
The elderly are left behind in the villages, along with those too weak or scared to leave. Meadows become overgrown, forests are cut down, and the construction of railways between cities lays waste to paths and communities that have existed for centuries. Glassworks spew out chemicals, as the mines eat their way into the mountains like wolves feasting on a wounded animal.
The vaesen of Scandinavia are changing as well. The villagers used to know how to appease the creatures when angry and gain their help with farm work – for instance, they refrained from peeing on the ground where the vaettir have their burrows, and provided the nisse with porridge and a new hat every year. But the old rules and traditions no longer seem to apply. The vaesen have turned aggressive and bloodthirsty, snatching children from the villages, wrecking houses, and setting barns on fire.
In certain parts of Scandinavia, the supernatural seems to have grown stronger and started acting erratically – like a storm sweeping over the farmlands. There are rumors of kittens being born with two heads, streams where the water is mixed with blood, forests lulling young ones into eternal sleep, and fairies dancing through villages, luring youngsters into the woods to slave for those underground. In other places, the creatures seem to have disappeared from the countryside, as if they never existed, and magic along with them. It is also said that some vaesen have followed people to the cities and found new homes in sewers and abandoned factories.
Some people in Scandinavia are able to see the vaesen, even when they are trying to stay invisible – it is called “having the sight.” You are one of them. At some point you experienced something that scared or hurt you; maybe you almost died in a fire, or a werewolf chose to reveal itself to you, and after that nothing was ever the same. Suddenly you could see nature spirits stealing food from the tables and trolls showing up uninvited to weddings and christenings.
You and several others who also have the sight have gathered in Upsala in central Sweden. You have learned that there used to be an organization called the Society. Their mission was to study and combat the vaesen, but the last members of the Society went missing or left the organization about ten years ago, and since then the Society’s headquarters – the old Castle Gyllencreutz by the Fyris River in Upsala – has been left to decay. You have decided to re-establish this organization. A former member by the name of Linnea Elfeklint, an elderly woman who spends her days at the city’s mental asylum, has given you the keys to the castle along with documents making you its legal owners.
You all have your reasons for wanting to track down vaesen and protect people from them. You will embark on long journeys to remote villages and regions of the wilderness, attempting to uncover the secrets of Scandinavia. Armed with nothing but your courage, conviction, and ability to see the supernat- ural, you will come face-to-face with vaesen. Neither bullets nor steel can stop them – to drive them off, you must identify their weaknesses. And even if you succeed, your encounters with the vaesen of the north will leave you with scars that never heal.
It had this stunning artwork which hooked me immediately.

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By the way, does anyone here want to divest of the very old and dated Spelljammer for AD&D2e? It is really old and some of you have so many cool new games, that you may never play such old stuff again. Besides there are rumours of a D&D 5th Edition book in the works. ;-)
Yes, me again looking for excuses to get you to offer me Spelljammer. Ha ha ha!
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To help you make your decision, just know that Alien, apart from its wonderful Stress dice mechanics, uses basically the same Year Zero Engine like Forbidden Lands and Vaesen. So not much to adapt if you chose to walk the path.
I understand, and like Dom I seem to be backing lots from Fria Ligan as I also have a large and growing Symbaroum collection. I'm also backing Riotminds with both Trudvang Chronicles and Lex Occultum; so basically anything remotely Swedish seems to get my money! ;-)
 
By the way, does anyone here want to divest of the very old and dated Spelljammer for AD&D2e? It is really old and some of you have so many cool new games, that you may never play such old stuff again. Besides there are rumours of a D&D 5th Edition book in the works. ;-)
Yes, me again looking for excuses to get you to offer me Spelljammer. Ha ha ha!
Sadly for both of us, my copy of Spelljammer is in my friend's garage along with my original Dragon Warriors books. Otherwise you might have been in luck. Lousy supplement anyway. 😉
 

Dom

Administrator
Staff member
By the way, does anyone here want to divest of the very old and dated Spelljammer for AD&D2e? It is really old and some of you have so many cool new games, that you may never play such old stuff again. Besides there are rumours of a D&D 5th Edition book in the works. ;-)
Yes, me again looking for excuses to get you to offer me Spelljammer. Ha ha ha!
View attachment 1427
You can get a POD on DMsguild.com

https://www.dmsguild.com/product/17263/Spelljammer-Adventures-in-Space-2e
 
Thanks, Declan recommended that too, but I wanted one of the original copies, so that when all the "old timers" show off their collections, at least I have some of the notable classic stuff too.

Also for the sake of nostalgia with AD&D 2nd Edition being the RPG I played with the computer game, Baldur's Gate, so having a table top version tempted me, and Spelljammer was such a unique setting for AD&D2e. Plus, the new video for Baldur's Gate 3 Computer RPG has a Spelljammer nautiloid ship piloted by the Illithid (one of the non-OGL races), so having the very first Spelljammer boxset in my collection has become even more important.

Obviously, I also just secured a nice deal on some Greyhawk boxsets arriving next week. I am splurging on the first printing of the AD&D2e Forgotten Realms too (the black box), so that is two out of the three worlds in Spelljammer (Krynn being the last one, and am tempted, but too many Dragonlance to know which is best to have in my collection).
 
The latest Cubicle7 product, Age of Sigmar Souldbound RPG, looks very tempting, but looking at my current bookshelf, there is just no space for so many new books from a universe that I know nothing about. Worst of all, instead of using the same sort of d6 dice pool mechanics of Warhammer 40,000 Wrath and Glory, the Souldbound version is different. Another no, for this truly remarkably exciting temptation.

Guess, I may just stick with the Old World of "Oldhammer" 4th Edition and adventure in Ubersreik instead.

For those willing to jump in, here is a list of books on the horizon, and maybe, just maybe I could be persuaded to follow:
  • Crash & Burn (free adventure, next few weeks). The adventure sees the party set out from Hammerhal Aqsha aboard an Arkanaut Frigate bound for the city of Brightspear in Apsira. Unfortunately, even travelling thousands of feet above ground doesn’t keep you safe from the horrors of the Mortal Realms…
  • GM Screen with Cities of Flame (next few weeks). Supplement of 25 one-page adventures.
  • Starter Set (pre-order Q1 2020). 48 page adventure, 64 page city guide, characters, handouts, dice, etc.
  • Shadows in the Mist (preorder Q3 2020). Major campaign arc set in Anvilgard. 30 page guide and six adventures.
  • Champions of Order (preorder Q4 2020). Character options, new archetypes, talents, miracles, spells, endeavours.
  • Horrors of the Mortal Realms (late 2020 or early 2021). Monster book.
  • Steam and Steel (2021). Cogwork and engineering wonders, vehicle rules, crafting.
  • Artifacts of Power (2021). New magical artifacts and spells.
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Guess, I may just stick with the Old World of "Oldhammer" 4th Edition and adventure in Ubersreik instead.
Not being a pedant here, but just so you know the term "Oldhammer" amongst grognards refers to the 1st to 3rd editions of Warhammer Fantasy Battle and 1st Edition Warhammer 40k.

There's even a forum http://forum.oldhammer.org.uk/

and a wiki http://wiki.oldhammer.org.uk/v/Main_Page . Which has a marvellous index of all things White Dwarf, including a complete listing of everything RuneQuest that was ever published in that magazine, which I had an obscure but burning need to refer to the other day :)
 
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