[shopping] Temptation waits... what are you resisting?

I liked the look of it, but need to read it properly. That said, the Forged in the Dark game that's most likely to get to table for me is a||state.

Part of me is very tempted to start a small campaign using 'Nicely, Done" (https://www.drivethrurpg.com/product/330791/astate-NicelyDone?term=nicely,+don ) and the old material I have. When I ran it at North Star it very much felt like a game that would drive itself (very Blades in the Dark).
The a||state Forged in the Dark RPG seems interesting. It was offered in playtest form but I have not followed the authour since.
 
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5.2 is a prettier version of 5.1 using artwork from Nosolorol Ediciones, the Spanish publisher of Aquelarre.
It's more of a correction and tidy up rather than a new edition. I like it but then I'm fond of colour artwork. :)

6th edition promises to be a complete re-write from top to bottom with even more rule changes (many of them ones Greg Stafford had been tinkering with for the ten years up to his untimely death) than we saw with the move to 7th edition Call of Cthulhu. Chaosium are promising a lot more support for Pendragon from now on and hoping to attract new blood. I think I've got more than enough Pendragon on my shelves.
 
Can you remind me what changed from 5.0 to 5.1?
I'm not a close reader of games especially ones that I don't play every week. :-(

5.1 was a POD option to get the game out again when the rights returned to Greg.
It was always meant to be a stop gap for his complete re-write, which he didn't manage to complete at the time of his death.

According to answers on BRP forum I can give you two answers:

Answer one:

In KAP 5.0 the rule that awarded Glory equal to the value of any Trait or Passion at 16+ was dropped.
In KAP 5.1/5.2 the rule was reinstated.
Which, as far as I'm concerned, is as it should be!

Answer two:
KAP5.1 is basically KAP5 updated with the corrections from KAP5. KAP5 was Nocturnal first Pendragon book, and who ever edited the book made some assumptions which had to be fixed.

Here are the highlights of stuff from KAP5 that was fixed or changed with the errata/KAP5.1:
  • In KAP 5 You cannot use Glory Points to raise attributes, traits (and possibly skills) above the normal maximums. Fixed in the errata.
  • Glory Awards table missing
  • Knights who split their combat skills against multiple foes could only damage one of them if they win, returned to normal in the errata.
  • Grapple. Whole thing was completely redone.
  • Rebated Weapons and Withheld Blows: Updated. Now either does half damage, and doing both does quarter damage. You still use the full total for determining knockdown.
  • The double d20 method of randomly determining an opposing ability score was added to the core book.
  • Better guidelines given on when to uncheck the Chirguery needed box (reach half hit points)
  • Axe Damage updated/changed from doing an extra die against shields to the defender only gets 1d6 protection from his shield (instead of 6).
  • Ditto Great Axe
  • Rules for getting someone out of a melancholic state revised.
  • Glory from landholding capped
 

Dom

Administrator
Staff member
I'm not a close reader of games especially ones that I don't play every week. :-(

5.1 was a POD option to get the game out again when the rights returned to Greg.
It was always meant to be a stop gap for his complete re-write, which he didn't manage to complete at the time of his death.

According to answers on BRP forum I can give you two answers:

Answer one:

In KAP 5.0 the rule that awarded Glory equal to the value of any Trait or Passion at 16+ was dropped.
In KAP 5.1/5.2 the rule was reinstated.
Which, as far as I'm concerned, is as it should be!

Answer two:
KAP5.1 is basically KAP5 updated with the corrections from KAP5. KAP5 was Nocturnal first Pendragon book, and who ever edited the book made some assumptions which had to be fixed.

Here are the highlights of stuff from KAP5 that was fixed or changed with the errata/KAP5.1:
  • In KAP 5 You cannot use Glory Points to raise attributes, traits (and possibly skills) above the normal maximums. Fixed in the errata.
  • Glory Awards table missing
  • Knights who split their combat skills against multiple foes could only damage one of them if they win, returned to normal in the errata.
  • Grapple. Whole thing was completely redone.
  • Rebated Weapons and Withheld Blows: Updated. Now either does half damage, and doing both does quarter damage. You still use the full total for determining knockdown.
  • The double d20 method of randomly determining an opposing ability score was added to the core book.
  • Better guidelines given on when to uncheck the Chirguery needed box (reach half hit points)
  • Axe Damage updated/changed from doing an extra die against shields to the defender only gets 1d6 protection from his shield (instead of 6).
  • Ditto Great Axe
  • Rules for getting someone out of a melancholic state revised.
  • Glory from landholding capped
Thank you..!
 
Give in Andy, you know it makes sense to acquire Aquelarre. (it's a lovely looking book)
Aquelarre is a lovely looking book. I'm very glad I backed the Kickstarter. There have been a couple of extra releases this year that I've also bought. The question over the next two or three years is will there be much more? My understanding is that there are plenty more scenarios / region guides available in Spanish. It would be good to know how many of these will get an English translation and pod option.
 
Doh! :rolleyes: - I doubt I"ll last long then

Chaosium is on a roll at taking my cash at the moment, currently trying to resist Aquelarre
I'm trying hard to resist Chaosium. For much of the 1990s they were the main game publisher that I bought from.

Although I'll get a few campaigns for 7th Ed CoC I'm more than happy with my 5th/6th edition rules and older scenarios.
I'm impressed with the direction that Mike Mason is taking in terms of design quality and the diversity of CoC authors and their scenarios, I've got both Reign of Terror and Harlem Unbound - 2nd ed, and they both look great and read well.

I think I can resist their Runequest for a host of reasons. I'm more likely to weaken around Heroquest and 13th Age as far as Glorantha goes.... ;-)
 

Dom

Administrator
Staff member
So, um, Thirsty Sword Lesbians. Anyone played it?

I see Evil Hat have thought about the transatlantic trade, and not only have a POD option but have cut a deal with Mongoose to distribute books this dude of the pond. I hope that doesn't mean Mongoose are printing it, because in general people prefer books where the pages stay in.
I believe that Mongoose has sold off their printing equipment as it really didn't work for them.
Did they get it second hand off the company who used to print Games Workshop’s hardback RPGs like Stormbringer?
 
So, um, Thirsty Sword Lesbians. Anyone played it?

I see Evil Hat have thought about the transatlantic trade, and not only have a POD option but have cut a deal with Mongoose to distribute books this dude of the pond. I hope that doesn't mean Mongoose are printing it, because in general people prefer books where the pages stay in.
I'm getting a strong teenage boy vibe from this particular title.

However, I think you'd be crazy to get the POD option however, going from Agon and past experiences, Evil Hat will have a really nice hardback in distribution before the POD files are ready. I guess they're just using Mongoose to import the books and forward on to backers.
 
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