[shopping] Temptation waits... what are you resisting?

First Age

D&D h@ck3r and Hopepunk
Staff member
#62


I'm still resisting this.
I guess I've got most of the content through either the two volume Guide to Glorantha or the Heroquest Roleplaying in Glorantha book.
My spy network tells me that you have got 13th Age Glorantha too. Will a chaos vortex suck me back to the lozenge? Maybe. I'd probably roll my own with something on my shelves.

I'm intrigued by the Gateway Questworlds OGL; what worlds might spring from that? I have a good dtp package now...
 
#63
Fantasy isn't generally my thing but...sorely tempted by the current WHFRP bundle of holding. Love that whole Germano-gothic grimdark vibe.
 
Last edited:

Dom

Administrator
#66
At the moment, I am resisting Silent Titans by Patrick Stuart. It looks weird and interesting, and as Jacob Hurst is publishing it I'm certain that it will be lovely. However, $50 digital plus postage TBC (in a Brexit scenario) means that I'm likely to miss it, especially as both of the kids have their birthdays in January.

http://kck.st/2RHOUiF
 

Guvnor

Administrator
Staff member
#67
Ghosts of Saltmarsh will be released on May 21, 2019 with an MSRP of $49.95. An alternate art cover with a distinctive design and soft-touch finish is available exclusively in game stores on the same day.
I loved the first module so much I read the detection novel that clearly inspired Don Turnbull.

https://www.goodreads.com/book/show/1470663.The_Saltmarsh_Murders

I will *not* buy this until and unless I have a group ready and willing to play...

ghosts of saltmarsh le cover-800x800.jpg
 
#68
I loved the first module so much I read the detection novel that clearly inspired Don Turnbull.

https://www.goodreads.com/book/show/1470663.The_Saltmarsh_Murders

I will *not* buy this until and unless I have a group ready and willing to play...

View attachment 663
I enjoyed running U1, U2, and U3 back in the day - I guess it was the summer of 1983 after 'O' Levels. When I sold off most of my 1e AD&D I kept these modules thinking I may run them again. I've long thought how would they stand up today using an OSR such as Labyrinth Lord or The Black Hack. I think I can resist this new edition for 5e... ;-)
 
#69
Just arrived on Kickstarter: Mongoose 2e Traveller JTAS

https://www.kickstarter.com/project...-journal-of-the-travellers-aid-so/description

I'm hoping to resist; as I've bought far, far too many games and supplements in the last three years.

Could you give me some support for a wild aspersion that most of what will be in these new journals are already available at low cost on the 'net, or are already sitting (somewhat under-read) on my shelves in GURPS Traveller or Mongoose Trav 1e products?
 

Guvnor

Administrator
Staff member
#71
I enjoyed running U1, U2, and U3 back in the day - I guess it was the summer of 1983 after 'O' Levels. .... I think I can resist this new edition for 5e... ;-)
I looked at U1 and U2 summer 2017 and could run them with 5e with no amendment. In fact I ran a version of U1 using Savage Worlds that year.
I played in U1 and U2 in my first year..
 
#72
So I had a great time at Airecon and got to tryout some games, especially, collaborative narrative and minor skirmish boardgame based on Robert E. Howard's Solomon Kane. I missed the Kickstarter so am mighty tempted to invest in this, but I have not yet de-cluttered successfully, so that hinders my ability to invest in new swag.

solomon_kane_by_mythic_games.jpg
 

Dom

Administrator
#73
I looked at U1 and U2 summer 2017 and could run them with 5e with no amendment. In fact I ran a version of U1 using Savage Worlds that year.
I played in U1 and U2 in my first year..
If you don’t have an FLGS, if you use the code BIGTHANKS on Amazon today it takes £5 off orders over £25 so you can get Ghosts of Saltmarsh for £27.55
 

Guvnor

Administrator
Staff member
#75
My views on the U1-3 series were that the detective novel made a better plotline, but could merge easily with the Turnbull material in U1 just fine.

U2 and U3 had great potential but we're narratively flawed in that the most interesting outcomes were non combat and that made the detailed monster stats of the module redundant. then at the end a huge mass combat was called for which few RPGs apart from Savage Worlds do well even now.

BUT.. for it's day it was so innovative and even now with a smidgen of adjustment it should be mega fun and really quite deep.
 
#76
I don't know quite why it is but I seem to treasure physical gaming stuff more than ever now, with so much being digital it is refreshing to even see a paper rules book. Maybe it is nostalgia, maybe just better to get you hands on gaming gear? Which does seem odd when roleplaying is about imagination. :)
 
Top