[D&D] THAC0 revisited

#2
Interesting, although I suspect that many of the members of this forum were like me, and first encountered THAC0 as a modern, progressive, useful improvement that helped do away with those messy "To Hit" tables...
 
#3
It links to this, which has some interesting research and comments: http://playingattheworld.blogspot.com/2015/11/to-hit-armor-class-zero.html?m=1

I’m not sure I get the current drive to rehabilitate THAC0, except for backward compatibility (and even then surely converting AC makes more sense than converting the to-hit calculation). As this author notes - and Gygax seems to have figured out in the 70s - THAC0 and 3e’s base attack bonus/ability bonus approach are the same calculation. And as addition is easier than subtraction, why not go with the simpler system?
 
#4
My first encounter with THAC0 (To Hit Armor Class Zero) was with the 2nd Edition Advanced Dungeons and Dragons ruleset in the computer game, Baldur's Gate.

More recently, I checked out the Rules Cyclopedia but found the recent Kickstarter "Old School Essentials" is an even better homage to the simple Basics/Expert (B/X) D&D without the excessive rules of BECMI (Basic Expert Companion Master Immortals).
 
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#6
More recently, I checked out the Rules Cyclopedia but found the recent Kickstarter "Old School Essentials" is an even better homage to the simple Basics/Expert (B/X) D&D without the excessive rules of BECMI (Basic Expert Companion Master Immortals).
Excessive rules! How dare you, sir!

Are you not aware the BECMI rule sets (as embodied in the red/blue/green/black/gold boxes and/or the Rules Cyclopedia and Wrath of the Immortals) represent the ultimate evolution of Dungeons and Dragons, from which any further generations must therefore be regarded as degenerate throwbacks?

By the very definition of perfection there can be no such thing as 'excessive rules', and I must therefore say to you sir that you are a bounder and a cad, unfit to gaze upon their glory.

Excessive rules, indeed. Pah!
 

Dom

Administrator
Staff member
#7
Speaking as a devoted follower of Holmes Basic and not the revisionist B/X and it’s successors, you’re all wrong you know. You should have a copy of Blueholme for that true D&D experience.

Because they’ve yet to put Holmes D&D on DTRPG...
 

Guvnor

Administrator
Staff member
#9
Speaking as a devoted follower of Holmes Basic and not the revisionist B/X and it’s successors, you’re all wrong you know. You should have a copy of Blueholme for that true D&D experience.

Because they’ve yet to put Holmes D&D on DTRPG...
I play Steve Perrin's Bay Rules and Ken St. Andre's Phoenix set.
 
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