I have backed The Chronicles of Future Earth, cosmic fantasy roleplaying game from Mindjammer Press. Set in the far, far future of our planet Earth, it's a game of sorcery and demons, of fallen civilisations and ancient technologies, of monsters and mysteries and mind-shattering dimensions.
Because Sarah Newton.
I'm bringing the free Quickstart with me to Furnace just in case I can squeeze in another game. It's a tailored Fate game with D6-D6 dice instead of Fate dice and some tailored mechanical twists.
After compulsively watching all of The Last Kingdom last year I looked around for early Middle Ages RPGs and was confused that I couldn’t find anything which was set later than the various excellent Arthurian games but earlier than the romanticised picture of medieval fantasy which D&D has done so much to shape (for me at least).
So I didn’t even try to resist Wolves of God by Kevin Crawford. Things like this made it inevitable that I’d want it...
Guidelines for warband mass combat and barbarian lordship, where the might of a lord is fundamentally tied to the loyalty of his faithful hall-friends and the strength of their spears; and
Special focus on building minsters and using them as home bases for classic adventuring bands