[generic] What rpgs have you read recently?

First Age

D&D h@ck3r and Hopepunk
Staff member
I've been enjoying reading Pathfinder 2e. I'm about to run my first game of it this afternoon and don't want to tank. It's a bit like going into an exam. I think I know enough to pass well, but it could all be a tissue of vagueness, destroyed on the first encounter. I thought the same about Infinity 2d20 and just bossed that sucker.

Erin's halfling monk now has her furious fists calculated with her dex bonus and an improbable long spear to give the short one the best combat reach.

Two hours and then we are off...
 

First Age

D&D h@ck3r and Hopepunk
Staff member
Hey, this Pathfinder 2e game is a breeze! Two rules I wobbled on - HPs to recover on a long rest (great index - found that), and that multiple attack spells cast in a round suffer the multi attack penalty the same as weapon attacks.

The core game is easy to play, with three newbie players at the table. I'd scraped off all their abilities from the SRD into background sheets, so they knew what everything did. Way more detail than you would ever conceive healthy for a starter game, but it didn't seem to be a problem to anyone round the table. The Encounter mode 'three action economy' is intuitive and in no time they were moving their tokens about the battle mats and proclaiming their actions.

"That was good!"
"Let's play again."
"When can we play next?"

Also got to GM for my Mrs for the first time, which has been a bit of a life goal for me.
 

First Age

D&D h@ck3r and Hopepunk
Staff member
I've just had the lightest canter through the new Fate Condensed rules. I like them a lot, bringing everything over that I'd want from my preferred core version with a few nice touches in a no nonsense 50 pages. It's also liftable for your own projects if you wanted to build your own Fate game. I think it's my new fave flavour.
 

First Age

D&D h@ck3r and Hopepunk
Staff member
In between the cracks of busy times I have devoured Scheherazade - The One Thousand and One Nights RPG. What a sweet and lovely game! I have the PDF and the PDF adventures and pre-gens, so no excuse apart from time and other jealous games. Theatre of the mind brought together by a nice bouncy d6 dice pool system with some simple but clever mechanical tricks and an encouragement for players to tell each other stories.

Are you ready to venture into a land of hot sand and tall minarets, scimitars and flying carpets, genies and lamps, heroic orphans and evil viziers?


 
In between the cracks of busy times I have devoured Scheherazade - The One Thousand and One Nights RPG. What a sweet and lovely game! I have the PDF and the PDF adventures and pre-gens, so no excuse apart from time and other jealous games. Theatre of the mind brought together by a nice bouncy d6 dice pool system with some simple but clever mechanical tricks and an encouragement for players to tell each other stories.

Are you ready to venture into a land of hot sand and tall minarets, scimitars and flying carpets, genies and lamps, heroic orphans and evil viziers?


Oh, my! Do not tempt me so. I have locked down my RPG investments until post-pandemic, but this is really, really tempting.
 

Dom

Administrator
Staff member
In between the cracks of busy times I have devoured Scheherazade - The One Thousand and One Nights RPG. What a sweet and lovely game! I have the PDF and the PDF adventures and pre-gens, so no excuse apart from time and other jealous games. Theatre of the mind brought together by a nice bouncy d6 dice pool system with some simple but clever mechanical tricks and an encouragement for players to tell each other stories.

Are you ready to venture into a land of hot sand and tall minarets, scimitars and flying carpets, genies and lamps, heroic orphans and evil viziers?


Looks interesting. Doesn't appear to have a dead tree version available?
 

First Age

D&D h@ck3r and Hopepunk
Staff member
Just looked over the pre-generated characters. Pretty child friendly too. Simple game mechanics.
Yes, there is an innocence to it all.

The mechanics are mostly taking a combination of two of your six stats (each 1-6), which are combined to give you a pool of dice. The combos vary with the type of action. If your character concept is relevant then you add its level to your pool. One die in the pool is distinguished as the fate die. You roll your pool and [1-3 nothing, 4-6 each provide a success] You are looking to beat a difficulty level based on your opposition. The Fate Die has bad consequences on a 1 and good on a 6. More successes than the difficulty grants you effects. Equipment have traits. These are triggered if dice come up with 6s.

There are some other mechanical tricks, but that's the basics.

Just lovely.
 
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Yes, there is an innocence to it all.

The mechanics are mostly taking a combination of two of your six stats (each 1-5), which are combined to give you a pool of dice. The combos vary with the type of action. If your character concept is relevant then you add its level to your pool. One die in the pool is distinguished as the fate die. You roll your pool and [1-3 nothing, 4-6 each provide a success] You are looking to beat a difficulty level based on your opposition. The Fate Die has bad consequences on a 1 and good on a 6. More successes than the difficulty grants you effects. Equipment have traits. These are triggered if dice come up with 6s.

There are some other mechanical tricks, but that's the basics.

Just lovely.
This d6 mechanic with half the dice faces reading fails and half successes is very popular these days. And once again, the use of the Fate Die here, like the Wrath die in Warhammer 40K Wrath and Glory.

Lots of cross over with the TRIPOD game engine too (I really like that brand name).
 

First Age

D&D h@ck3r and Hopepunk
Staff member
With a little time off this week, I have opportunity to get back into my reading and tackle some of my guilt pile. Top of the pile was Liminal, which I have now tucked into. Super invventive fun from our own @dr_mitch who knocks it out of the proverbial park. More than a sumptuously beautiful book, but that as well. Probably time to play some!

Next!
 
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